

Eh,

it's

really

tough

beat.

City,

industrial

climates,

it

should

sound

nice

during

the

game.

Module

consists

with

four

parts:


Song

Section

0,1

-

Ambient

Music

-

Set

this

track

when

action

goes

on

in

ordinary

way.

It

might

be

used

as

well

as

a

fight

music

too.

Song

Section

2

-

Thriller

Music

-

Set

this

when

something

bad

is

going

to

occur.

Song

Section

3

-

Enemy

#1

-

First

version

of

fight

background.


Song

Section

4

-

Enemy

#2

-

Second

version

of

the

same.

Two

last

tracks

are

great

background

for

duel

with

some

kind

of

boss.

Wanna

more

music?

Look

below:

jammer@gracz.net